#pragma once
#include <vector>

struct Building
{
	float height;
	float width;
	float thickness;
	float floors;
	float x;
	float y;
};

struct SandTableInfo
{
	float latitude;
	int importBuildingId;
	int importFloorId;
	std::vector<Building> buildings;
	SandTableInfo() : latitude(-1), importBuildingId(-1), importFloorId(-1){}
};